82 cards found.

Desecration Plague

Sorcery {3}{G} (4)

Destroy target enchantment or land.
"The gods think of us as insects. Perhaps there is wisdom in that."
—Perisophia the philosopher



Color Identity: G,Green
Printings:
Journey into Nyx (Common)

Foreign Names:

Formats:

Dictation Quillograph

Artifact Contraption   (0)

Whenever you crank Dictation Quillograph, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card."



Color Identity:
Printings:
Unstable (Common)

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Dispatch Dispensary

Artifact Contraption   (0)

Whenever you crank Dispatch Dispensary, create a 2/2 black Rogue creature token with menace.



Color Identity:
Printings:
Unstable (Uncommon)

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Formats:

Elvish Branchbender

Creature Elf Druid   2 / 2   {2}{G} (3)

{t}: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.
"How do the vinebred feel? Fah! We do not ask the puppet how it feels when the puppeteer bids it dance."



Color Identity: G,Green
Printings:
Lorwyn (Common)

Foreign Names:

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Endure

Instant {3}{W}{W} (5)

Prevent all damage that would be dealt to you and permanents you control this turn.
The Aurora had lessened the kithkins' kindness, deepened their paranoia, and dulled their sense of pain.



Color Identity: W,White
Printings:
Eventide (Uncommon)

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Faerie Aerie

Artifact Contraption   (0)

Whenever you crank Faerie Aerie, create two 1/1 blue Faerie Spy creature tokens with flying, haste, and "Whenever this creature deals combat damage to a player, draw a card." Exile them at the beginning of the next end step.



Color Identity:
Printings:
Unstable (Mythic)

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Fathom Seer

Creature Illusion   1 / 3   {1}{U} (2)

Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Fathom Seer is turned face up, draw two cards.



Color Identity: U,Blue

Felidar Retreat

Enchantment {3}{W} (0)

Landfall — Whenever a land enters the battlefield under your control, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.



Color Identity: W,White
Printings:
Zendikar Rising (Rare)
Zendikar Rising (Rare)

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Formats:

Fire-Lit Thicket

Land (0)

{t}: Add {C}.
{R/G}, {t}: Add {R}{R}, {R}{G}, or {G}{G}.



Color Identity: Red,Green
Printings:
Magic Online Promos (Rare)

Foreign Names:

Formats:

Fishliver Oil

Enchantment Aura   {1}{U} (2)

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)



Color Identity: U,Blue
Printings:
Ninth Edition (Common)

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Fistful of Force

Instant {1}{G} (2)

Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)



Color Identity: G,Green
Printings:
Lorwyn (Common)

Foreign Names:

Formats:

Frogtosser Banneret

Creature Goblin Rogue   1 / 1   {1}{B} (2)

Haste
Goblin spells and Rogue spells you cast cost {1} less to cast.
The Frogtossers thread feathers, bones, and trophies from past raids into their standards, believing they fuel the warren with the anger of its victims.



Color Identity: B,Black
Printings:
Morningtide (Common)

Foreign Names:

Formats:

Frozen Solid

Enchantment Aura   {1}{U}{U} (3)

Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature is dealt damage, destroy it.

Illus. Glen Angus


Color Identity: U,Blue
Printings:
Scourge (Common)

Foreign Names:

Formats:

Furystoke Giant

Creature Giant Warrior   3 / 3   {3}{R}{R} (5)

When Furystoke Giant enters the battlefield, other creatures you control gain "{t}: This creature deals 2 damage to any target" until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)



Color Identity: R,Red
Printings:
Shadowmoor (Rare)

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Gate Hound

Creature Dog   1 / 1   {2}{W} (3)

Creatures you control have vigilance as long as Gate Hound is enchanted.
"Ditri, I leave this checkpoint in your capable teeth."
—Kitov, nightguard patrol



Color Identity: W,White
Printings:
Ravnica: City of Guilds (Common)

Foreign Names:

Formats:

Glamerdye

Instant {1}{U} (2)

Change the text of target spell or permanent by replacing all instances of one color word with another.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)



Color Identity: U,Blue
Printings:
Eventide (Rare)

Foreign Names:

Formats:

Hillcomber Giant

Creature Giant Scout   3 / 3   {2}{W}{W} (4)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
The giants believe the fossils they find in Lorwyn's rocky heights are dreams frozen in time, and they treasure them.



Color Identity: W,White
Printings:
Lorwyn (Common)

Foreign Names:

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Honor of the Pure

Enchantment {1}{W} (2)

White creatures you control get +1/+1.



Color Identity: W,White


Hurkyl's Recall

Instant {1}{U} (2)

Return all artifacts target player owns to their hand.
Hurkyl's research at the College of Lat-Nam wasn't enough to stop the two brothers, but for centuries thereafter her spellcraft taught artificers restraint.



Color Identity: U,Blue

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82 cards found.